ARIM02
Academic viking-animal

Information on all sides

The second target for us to use was the 3-dimensional “Academic viking-animal”. This 3D object is in a vitrine behind glass and is about 52 x 37 CM and there is a 3D scan of the object.

The ARIM02 application is developed for an Android tablet, but it is also possible to use on every Android phone. The structure of ARIM02 is also a good framework to develop for use on an IPhone and/or IPad.

ARIM02 is finished in March 2019. There is a demo tablet for the staff of the Museum of Cultural History with the app installed for testing purposes.


Trained Model Target Datasets

For this project we used Trained Model Target Datasets. This means that we used datasets to enable our app to automatically switch between different objects and/or different Guide Views for each object, depending on what the user points their device at.


Structure ARIM02

There are two levels of information. The first level is the "global info" and this consists of 4 buttons what is related to the general information about the object. Each side has besides the "general" buttons also side-specific information (level 2). We will show this by making hotspots. A click on the hotspot gives specific information about that part of the object.


Two levels of information

First level: the global buttons

The first level is the "global info" and this consists of 4 buttons what is related to the global info about the object.

Info

After clicking you will see here the global info about the object.

Movie

Here you will see a video about the object. This is a MP4-video.

3D model

Here you'll see a 3D-object. It will be possible to turn the object.

Quiz

This is a quiz and you'll see if the answer is good or wrong.


Second level: the hotspots

The second level is the object-detailed info. A click on the hotspot gives specific info about that part of the object.

Use of content

The content and design used in ARIM02 is for test purposes only. The design (interface) is generic as there is no design guide for the new museum at the moment. The content is limited and developed to a level where it can be used as test for the projectgroup working with the new museum, and possible some controlled testing with visitors. The content is limited to work with the chosen object “Academic viking-animal”.

Video of ARIM02.

Here you can see a video of the finished ARIM02 experience.


© Huibert de Jong, 2023. All rights reserved.